balltrack oppoints × matrix × matrix → matriximport fullseye as fs; fs.ledger.reproject(points, pose, K) -> 'np.ndarray' (実装を直接呼ぶなら import balltrack; balltrack.reproject(points, pose, K) -> 'np.ndarray'、台帳から引くなら opsdrive.get("reproject"))世界点 (N, 3) → (N, 2) の (col, row)(深度 ≤ 0 は NaN)。
空の入力(points が 0 要素)は ValueError。
py -3.11 examples/poc_ball_bounce.pypy -3.11 examples/poc_kendama.pypy -3.11 examples/poc_table_tennis_bounce.pypy -3.11 examples/poc_table_tennis_spin.pymatrix を入力に取れる)world_camera · lidar_scan · relative_motion · foe_from_motion · flow_from_depth_motion · ttc_truth · world_materials · mesh_signed_volume
balltrack)ball_detect · ball_track · kalman_ca · triangulate_dlt · track_triangulate · bounce_detect · marker_direction · spin_from_markers
Provenance: balltrack.py — DRIVE operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.