terrain optable × table → scalarimport fullseye as fs; fs.ledger.add_mesh_object(world: 'dict', mesh: 'dict', x: 'float', y: 'float', yaw: 'float', *, name: 'str' = '', z: 'float' = 0.0) -> 'int' (実装を直接呼ぶなら import driveterrain; driveterrain.add_mesh_object(world: 'dict', mesh: 'dict', x: 'float', y: 'float', yaw: 'float', *, name: 'str' = '', z: 'float' = 0.0) -> 'int'、台帳から引くなら opsdrive.get("add_mesh_object"))手続き的なメッシュ(tree_mesh / pedestrian_mesh …、原点 = 底面中心)を姿勢に置いて世界に足す。
資産と同じ pose/dims を持たせるので :func:driveworld.world_move で動かせる。
空の入力(world が空の dict)は ValueError。
py -3.11 examples/gallery_drive_world_objects.pypy -3.11 examples/poc_driving_crossing.pypy -3.11 examples/poc_driving_decisions.pypy -3.11 examples/poc_driving_humanoids.pypy -3.11 examples/poc_driving_lateral.pypy -3.11 examples/poc_driving_traffic.pypy -3.11 examples/poc_world_terrain.pyscalar を入力に取れる)spin_from_marker_sequence · carla_transform_matrix · carla_pose_to_world · carla_camera_pose · carla_xy_yaw · carla_scene_load · town_chain · osm_parse
terrain)perlin2 · fbm_params · fbm_height · fbm_gradient · radial_periodogram · spectral_slope · course_distance · terrain_params
Provenance: driveterrain.py — DRIVE operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.