ball optable → tableimport fullseye as fs; fs.ledger.flight_state_at(p0, v0, omega, bp: 'dict', T: 'float', n_steps: 'int' = 50) -> 'dict' (実装を直接呼ぶなら import ballistics; ballistics.flight_state_at(p0, v0, omega, bp: 'dict', T: 'float', n_steps: 'int' = 50) -> 'dict'、台帳から引くなら opsdrive.get("flight_state_at"))状態 (p₀, v₀, ω) を T 秒だけ運動方程式で進める(T < 0 なら 戻す: RK4 の刻みを負にする)。{"p", "v", "omega"}。
py -3.11 examples/poc_ball_bounce.pypy -3.11 examples/poc_table_tennis_bounce.pytable を入力に取れる)course_layout · course_occupancy · course_contains · world_build · world_camera · world_move · lidar_scan · rss_longitudinal_same
ball)ball_params · impact_params · flight_vacuum · flight_ode · flight_simulate · magnus_lift_coefficient · drag_coefficient_sphere · bounce
Provenance: ballistics.py — DRIVE operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.