fullseye

blend_mode — GFX2D composite op

使い方

Blend two opaque rgb images with a named mode (W3C Level 1).

With an opaque backdrop the specification reduces to a lerp, Co = (1 - opacity)*Cb + opacity*B(Cb, Cs), so opacity=0 returns the backdrop exactly and mode="normal", opacity=1 returns the source exactly. Both identities are checked bit-for-bit in the test suite.

Named blend_mode and not blend because :func:imagemorph.blend already owns that name for a two-image cross-fade; two functions called blend with different signatures is exactly the kind of collision this library’s naming test exists to prevent.

Raises ValueError: unknown mode, mismatched shapes, opacity outside [0, 1], values outside [0, 1].

参考(サンプルデータ・文献)

実行できる例(この op を実際に呼ぶ検証済みサンプル)

型が繋がる次の op(rgb を入力に取れる)

srgb_to_linear · linear_to_srgb · light_mask · normal_map_decode · bloom · vignette · chromatic_aberration · film_grain

同カテゴリ(composite)

premultiply · unpremultiply · alpha_composite · alpha_composite_premul · layer_stack


Provenance: gfx2d.py — GFX2D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.