fullseye

viewport — GFX2D camera op

使い方

Crop the rectangle at (x, y, width, height) and resample it by scale.

Accepts rgb or rgba (straight alpha; the crop is a copy, so no premultiplication is involved) and returns the same channel count.

Out-of-bounds raises, unlike :func:sprite_blit, which clips. The asymmetry is the point: a sprite leaving the screen is the normal case, while a camera asking for rows the image does not have is arithmetic that has already gone wrong somewhere upstream, and returning a partly black frame would let it keep going.

scale=1 with integer bounds returns an exact sub-array copy — no interpolation touches it.

参考(サンプルデータ・文献)

実行できる例(この op を実際に呼ぶ検証済みサンプル)

型が繋がる次の op(rgb を入力に取れる)

srgb_to_linear · linear_to_srgb · blend_mode · light_mask · normal_map_decode · bloom · vignette · chromatic_aberration

同カテゴリ(camera)


Provenance: gfx2d.py — GFX2D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.