fullseye

raw_dead_pixel_correct — GFX2D isp op

使い方

Replace every dead pixel (:func:raw_dead_pixel_mask) by the median of its 8 same-colour neighbours; every other pixel is returned bit-for-bit.

The median rather than the mean so that two adjacent defects do not pull each other’s replacement. Ground truth: in a smooth frame with planted defects the corrected values are within the neighbours’ range and the untouched pixels are identical to the input.

参考(サンプルデータ・文献)

実行できる例(この op を実際に呼ぶ検証済みサンプル)

型が繋がる次の op(image2d を入力に取れる)

shadow_cast_2d · dither · raw_black_level · raw_dead_pixel_mask · lens_shading_gain · lens_shading_correct · raw_apply_gains · raw_demosaic_bilinear

同カテゴリ(isp)

raw_black_level · raw_dead_pixel_mask · lens_shading_gain · lens_shading_correct · awb_gains · rgb_apply_gains · raw_apply_gains · raw_demosaic_bilinear


Provenance: gfx2d.py — GFX2D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.