isp opimage2d × image2d → image2dimport fullseye as fs; fs.ledger.lens_shading_correct(raw, gain) (実装を直接呼ぶなら import gfx2d; gfx2d.lens_shading_correct(raw, gain)、台帳から引くなら opsgfx2d.get("lens_shading_correct"))Multiply a frame by a lens-shading gain map and clip to [0, 1].
raw and gain must have the same shape; the gain must be finite and > 0.
py -3.11 examples/poc_tdi_linescan.pypy -3.11 examples/raw_to_display_isp.pyimage2d を入力に取れる)shadow_cast_2d · dither · raw_black_level · raw_dead_pixel_mask · raw_dead_pixel_correct · lens_shading_gain · raw_apply_gains · raw_demosaic_bilinear
isp)raw_black_level · raw_dead_pixel_mask · raw_dead_pixel_correct · lens_shading_gain · awb_gains · rgb_apply_gains · raw_apply_gains · raw_demosaic_bilinear
Provenance: gfx2d.py — GFX2D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.