isp opimage2d → image2dimport fullseye as fs; fs.ledger.lens_shading_gain(flat, pattern=None, smooth_sigma=0.0) (実装を直接呼ぶなら import gfx2d; gfx2d.lens_shading_gain(flat, pattern=None, smooth_sigma=0.0)、台帳から引くなら opsgfx2d.get("lens_shading_gain"))The gain map that flattens a flat-field frame: gain = mean / flat
per colour channel (or for the whole frame when pattern is None).
Shoot a uniform white target; vignetting and the micro-lens fall-off make the corners darker. Multiplying any later frame by this map undoes that. smooth_sigma > 0 Gaussian-smooths the flat first (per channel) so sensor noise and dust do not become gain speckle. The gain is normalised so the channel mean stays 1 — the map corrects shape, not exposure.
Ground truth: lens_shading_correct(flat, lens_shading_gain(flat)) is a
constant frame (each channel equal to its own mean) to 1e-12.
Raises ValueError: non-finite input, a zero or negative pixel in
the flat (no gain can be defined there), or a negative smooth_sigma.
py -3.11 examples/poc_tdi_linescan.pypy -3.11 examples/raw_to_display_isp.pyimage2d を入力に取れる)shadow_cast_2d · dither · raw_black_level · raw_dead_pixel_mask · raw_dead_pixel_correct · lens_shading_correct · raw_apply_gains · raw_demosaic_bilinear
isp)raw_black_level · raw_dead_pixel_mask · raw_dead_pixel_correct · lens_shading_correct · awb_gains · rgb_apply_gains · raw_apply_gains · raw_demosaic_bilinear
Provenance: gfx2d.py — GFX2D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.