resolution opmesh → tableimport fullseye as fs; fs.ledger.mesh_detail_map(V, F) (実装を直接呼ぶなら import meshres; meshres.mesh_detail_map(V, F)、台帳から引くなら ops3d.get("mesh_detail_map"))Per-vertex coarseness and detail of a mesh (table).
coarseness (nv,) — mean incident edge length, mapped linearly from the
5th percentile (0) to the 95th (1) and clipped; edge_length (nv,) the
raw value. detail (nv,) — mean angle (radians) between the normals of
the faces around the vertex divided by the mean incident edge length: a
curvature proxy in 1/unit that is high where the data already carries
relief, independent of how densely it is sampled. relief_weight (nv,)
= coarseness × (1 − detail_norm) — 1 where the mesh is coarse and
smooth (add synthetic detail), 0 where it is fine or already rough — the
weight :func:render3d.mesh_displace_fbm-style steps should multiply
their amplitude by. Also stats for each map.
py -3.11 examples_3d/mesh_resolution_demo.pytable を入力に取れる)fuse_to_voxel · mesh_select_lod
resolution)mesh_edge_stats · mesh_split_long_edges · mesh_isotropic_remesh · mesh_sample_points · mesh_lod_chain · mesh_select_lod · mesh_reduction_report · mesh_decimate_preserving
Provenance: meshres.py — 3D operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.