reflectance opnormalmap → image2dimport fullseye as fs; fs.ledger.brdf_microfacet(normals, light=(0.0, 0.0, 1.0), view=(0.0, 0.0, 1.0), roughness=0.3, f0=0.04) (実装を直接呼ぶなら import specularity; specularity.brdf_microfacet(normals, light=(0.0, 0.0, 1.0), view=(0.0, 0.0, 1.0), roughness=0.3, f0=0.04)、台帳から引くなら opsspecular.get("brdf_microfacet"))GGX / Trowbridge-Reitz microfacet specular BRDF. → (H, W), units 1/sr.
f_s = D * G * F / (4 (n.l) (n.v)) with
D the Trowbridge-Reitz (1975) / GGX normal distribution,
a^2 / (pi * ((n.h)^2 (a^2 - 1) + 1)^2) for a = roughness^2, which
integrates to 1 against (n.h) dw over the hemisphere — measured by
20000-point midpoint quadrature in tests/test_specularity.py at
relative errors 3.2e-07, 6.3e-08 and 4.0e-09 for roughness 0.2, 0.3 and
0.6, all of it quadrature error (the 200000-point rule gives 3.2e-09,
6.3e-10, 4.0e-11, exactly the 100x a midpoint rule predicts);G the separable Smith (1967) masking-shadowing term with the GGX
lambda;F Schlick’s (1994) Fresnel approximation,
f0 + (1 - f0) (1 - v.h)^5. f0 is the normal-incidence reflectance:
about 0.04 for common dielectrics, 0.5 to 1.0 for metals. When the exact
Fresnel curve matters, use match3d.fresnel_reflectance instead — this
is the approximation the microfacet literature specifies, and it is named
rather than hidden.Exact ground truth it reproduces: at normal incidence with light, view and
normal aligned, every geometric factor is 1 and the value collapses to
f0 / (4 pi roughness^4) in closed form — reproduced bit for bit at
roughness 0.3, 0.5 and 1.0 and to 3.3e-16 relative at roughness 0.1, which
took rewriting the GGX denominator to avoid a cancellation (see the comment
at the code; the textbook arrangement was off by 2.2e-13 relative at the
peak). The lobe is reciprocal in light and view to machine precision
(measured 1.7e-16), and its maximum sits at the half-vector.
roughness is the perceptual parameter, squared once to reach the GGX
alpha — the convention that makes a linear slider feel linear. A
perfectly smooth surface (roughness = 0) is a delta function, not a
finite BRDF, so it is refused rather than returned as an infinity.
Raises ValueError: geometry problems as in
:func:brdf_blinn_phong; roughness outside (0, 1]; f0 outside
[0, 1].
py -3.11 examples/poc_solder_fillet_aoi.pypy -3.11 examples/specular_photometric.pyimage2d を入力に取れる)reflectance)brdf_blinn_phong · dichromatic_render
Provenance: specularity.py — SPECULAR operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.