fullseye

lf_epi_slope — LIGHTFIELD depth op

使い方

Per-pixel slope from the EPI line orientation (structure tensor, one pass).

A scene point traces a straight line in the epipolar-plane image (:func:lf_epi), so along that line the intensity is constant: E_u + s * E_x = 0. Accumulating that constraint over the whole angular grid and a window x window spatial neighbourhood gives the closed-form least-squares slope s = -(J_ux + J_vy) / (J_xx + J_yy) with J_ab = sum(E_a * E_b) — one pass over the light field, no sweep, both the horizontal and vertical EPI directions pooled.

This estimator is biased, and the bias is the reason to also run :func:lf_depth_from_focus. It is ordinary (not total) least squares on finite differences, so it needs the EPI line to advance less than roughly one texture correlation length per view. Measured 2026-09-01 on 5x5x64x64 synthetic fields, median over the interior: with texture sigma = 1.5 px, true +1.00 -> +1.0004, +0.50 -> +0.5285, +1.50 -> +1.3018, +2.00 -> +1.4614; with sigma = 5.0 px the same slopes give +1.0003, +0.5029, +1.4827, +1.9482. Integer slopes on a wrapped field come back within 4e-4 and s = 0 is exact; |s| > 1 is under-estimated, by 27% at s = 2 on the roughest texture. Use it as a fast dense initialiser, not as the final word.

Returns (slope_map, energy): the (H, W) slope map and the (H, W) gradient energy J_xx + J_yy that was the denominator. Pixels whose energy is below min_energy have no measurable parallax (a flat patch of sky); their slope is set to 0 and their energy reported as-is, so you threshold on energy instead of being handed a plausible-looking number divided by ~0.

Raises ValueError: lf not a valid light field, an angular/spatial shape where neither EPI direction carries information (the horizontal EPI needs U >= 2 and W >= 2, the vertical needs V >= 2 and H >= 2), an even or non-positive window, a non-positive min_energy.

詳しい使い方ガイド

参考(サンプルデータ・文献)

実行できる例(この op を実際に呼ぶ検証済みサンプル)

型が繋がる次の op(image2d を入力に取れる)

lf_from_mla · lf_disparity_to_depth · lf_all_in_focus

同カテゴリ(depth)

lf_depth_from_focus · lf_disparity_to_depth · lf_all_in_focus · lf_plenoptic_design


Provenance: lightfield.py — LIGHTFIELD operator registry. この per-op ノートは tools/opdocs.py md が自動生成(手編集しない)。

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.